Setting the Table


Setting The Table

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Before we jump into the game, it’s important to have a quick chat about how you like to play and what kind of story you want to be part of. This helps make sure everyone’s on the same page, the game flows smoothly, and the adventure fits your group’s style from the very start.

Think of this as the “ground rules” conversation — it keeps the game fun, fair (for you and me!), and tailored to your group from the very first session.

Tell us about you!

Share a bit about your D&D background — how long you’ve been playing, the kinds of campaigns you’ve joined (long-running epics, short adventures, or one-shots), and any D&D books, shows, or other media you enjoy.

Also, what parts of those games did you like the most… and what didn’t work for you?



Commitment

How long of a story are we committing to?

Are we ok with going maybe 1-2 sessions short or over as needed?

How often do we meet?

How many hours per session are we willing to commit?



Your commitment - personal and as a party



Character Death/Secondary Characters

Hey look - I know I can seem pretty relaxed, but a roll is a roll. If your character ends up in a string of bad luck, we deal with it. That said, there are a few common ways we handle character death to keep the story moving:


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